Island Life

A guide to trading the commute for the coast

Lo Conward

A story about finding the courage to leave the life you fell into and chase the life you actually want. Follow Lo through a cramped Toronto apartment, a soul-draining subway commute, a stack of application forms, and the hardest leap of all: believing it might work out.

Start Playing

A narrative JRPG about making a change

The story so far

01

The Apartment

A one-bedroom in Toronto with a crack in the ceiling and rent due tomorrow.

02

The Commute

Forty-five minutes underground. No signal. No window. No end in sight.

03

The Application

Cover letters, rejections, and one reply that changes everything.

04

The Interview

A video call with palm trees in the background and everything on the line.

05

The Leap

Two suitcases, a one-way ticket, and the courage to walk out the door.

About this project

Island Life is an interactive story about trading a life of obligation for one of intention. Part visual novel, part JRPG, it uses turn-based life-challenge encounters to tell the story of Lo Conward, a Torontonian trying to find their way to a warmer coast.